| č. | Autor | Název | Vydavatel, rok | ISBN | Kusů |
| 1 |
Sułkowski, Łukasz |
Academic writing, visualization, presentation, and publishing of research |
Routledge, 2026 |
978-1-041-35000-2 |
2 |
| 2 |
Chemingui, Houssem |
Advanced AI and prompt engineering techniques and resources |
IGI Global Scientific Publishing, 2026 |
979-8-3373-0251-5 |
1 |
| 3 |
Wallwork, Adrian |
AI-Assisted writing and presenting in English |
Springer, 2024 |
978-3-031-48146-8 |
1 |
| 4 |
Guttilla, Rossana |
An Introduction to Business and Management |
SAGE Publications Ltd, 2026 |
978-1036231156 |
2 |
| 5 |
Schultz, Alex |
Click Here : The Art and Science of Digital Marketing and Advertising |
Little, Brown Spark, 2025 |
978-0316597593 |
2 |
| 6 |
Chana, Stacie |
Experimenting with AI Activities, Discussions, and Prompts for the Classroom and Beyond (Prepare Your Learners with AI Literacy and Integrity. ) |
Solution Tree, 2026 |
979-8-89374-063-9 |
1 |
| 7 |
Carter Jenny, O'Grady Michael, Rosen Clive |
Higher Education Computer Science A Manual of Practical Approaches |
Springer International Publishing, 2023 |
978-3-031-29388-7 |
1 |
| 8 |
Kotler, Philip, |
Marketing 7.0 : a guide for thinking marketers in the age of AI / |
Wiley,, 2026 |
978-1-394-32986-1 |
7 |
| 9 |
Chan, Tsz Nam |
Mastering the Academic Writing Mindset |
Springer, 2026 |
978-981-95-4849-1 |
2 |
| 10 |
Tavakoli, Hamid |
Prompt Engineering for Everyone A Self-Taught, Human-Centered Approach to AI Programming |
Apress Berkeley, 2026 |
979-8-8688-2337-4 |
1 |
| 11 |
Schell, Jesse, |
The art of game design : a book of lenses / |
CRC Press,, 2020 |
978-1-138-63205-9 |
1 |